Gencon not only is going to have tons of new releases (the best listed below), but Gencon this year is also the home of some amazing expansions. Here are Just some (of many) expansions coming out that will make your old games play like new.
(from Fantasy Flight webpage) As the fleet begins to crumble, human and Cylon alike are driven to desperation. For some, this means risking everything. For others, this means mutiny.
The Daybreak expansion for Battlestar Galactica: The Board Game brings humanity’s plight to its gripping climax! With two supplemental game boards and hundreds of cards and tokens, Daybreakinvites players to undertake desperate missions, struggle under the constant threat of mutiny, and bargain with Cylon Leaders driven by motives of their own.
Daybreak includes:
The Daybreak expansion for Battlestar Galactica: The Board Game brings humanity’s plight to its gripping climax! With two supplemental game boards and hundreds of cards and tokens, Daybreakinvites players to undertake desperate missions, struggle under the constant threat of mutiny, and bargain with Cylon Leaders driven by motives of their own.
Daybreak includes:
- 1 Demetrius Game Board, 1 Rebel Basestar Game Board, 2 overlays, and 1 rulebook
- 12 Character Sheets and plastic Character Stands
- 27 new tokens and markers
- 129 new cards
- 8 plastic figures
(from PlaidHat games website) Evil stirs Within the CastlePrince Collin and his friends defeated Vanestra, and thought evil had been banashed from the castle forever. But deep withing those scorched and shadow-haunted halls, something is moving that should not be. A malicious presence has taken root, and it has hatched a scheme that will ensare the Prince and his friends, and forever change the course of history for the mouse-town of Barksburg.
A New Storybook For Mice and Mystics!The Heart of Glorm storybook picks up right after the events of Sorrow and Remembrance, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as well as a new series of chapters sure to test your mettle! And joining the heroes is Neré, a wild mystic who brings her powerful magic and knowledge of alchemy to the battle.
This expansion set requires Mice and Mystics: Sorrow and Remembrance to play.
A New Storybook For Mice and Mystics!The Heart of Glorm storybook picks up right after the events of Sorrow and Remembrance, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as well as a new series of chapters sure to test your mettle! And joining the heroes is Neré, a wild mystic who brings her powerful magic and knowledge of alchemy to the battle.
This expansion set requires Mice and Mystics: Sorrow and Remembrance to play.
(from Fantasy Flight Games) In The Black Rider's Saga Expansion for The Lord of the Rings: The Card Game, you and your friends gain the opportunity to accompany Frodo Baggins on his momentous journey out of the Shire. Can you help him carry the One Ring to safety? Or will you fall prey to the Dark Lord’s servants?In earlier previews, lead developer Caleb Grace introduced us to the Saga Expansion’s new Campaign mode and three of its Hobbits Heroes. Today, he turns our attention to the task at hand – your flight from Bag End…
(from Z-man Games) Behind sealed biohazard doors, scientists race against time to sequence diseases and test cures.
• Take samples and develop cures in the Lab challenge
• Play on your own or as rival teams (for 4 or 6 players)
Extend the On the Brink challenges with new Virulent Strain Events or the Worldwide
Panic Mutation scenario.
CAN YOUR TEAM WORK TOGETHER IN THE LAB TO SAVE HUMANITY
Included are: 4 new Role cards, with matching pawns, 3 new Event Cards, 1 Lab Board, 5 cure vials, 14 Sequence cards, 2 revised cards with Lab abilities, 5 Lab actions reference cards, 1 CDC card, 3 wooden team research stations, 14 awards, 8 Goal cards, 10 Bonus cards, 2 Virulent Strain Epidemic cards, 12 purple disease cubes, 2 Mutations Worldwide panic cards.
• Take samples and develop cures in the Lab challenge
• Play on your own or as rival teams (for 4 or 6 players)
Extend the On the Brink challenges with new Virulent Strain Events or the Worldwide
Panic Mutation scenario.
CAN YOUR TEAM WORK TOGETHER IN THE LAB TO SAVE HUMANITY
Included are: 4 new Role cards, with matching pawns, 3 new Event Cards, 1 Lab Board, 5 cure vials, 14 Sequence cards, 2 revised cards with Lab abilities, 5 Lab actions reference cards, 1 CDC card, 3 wooden team research stations, 14 awards, 8 Goal cards, 10 Bonus cards, 2 Virulent Strain Epidemic cards, 12 purple disease cubes, 2 Mutations Worldwide panic cards.
(From AEG) Smash Up: The Obligatory Cthulhu Set features crazy Cthulhu cultists, fishy Innsmouth locals, horrifying Elder Things, and good old Miskatonic University members (the Fightin’ Cephalopods). To be certain we got it right, this set also includes a new card type fittingly known as “Madness”, that each of these groups use to various effects. But remember that Madness brings you power but at a price (joking!).
If you’re ready to embrace the creatures beyond the understanding of mortal men, then shuffle up these guys with your pirates, bear cavalry, and others for the most awesome fit of crazed insanity you’ve had in a long time!
If you’re ready to embrace the creatures beyond the understanding of mortal men, then shuffle up these guys with your pirates, bear cavalry, and others for the most awesome fit of crazed insanity you’ve had in a long time!
(from Plaid Hat Games) Game description from the publisher:Sturdy and versatile fortifications not seen before in the Summoner Wars tower over the opposition, seemingly impossible to overtake. Bolvi joins the Summoner Wars as the Guild Dwarves' Second Summoner.
Summoner Wars: Guild Dwarves - Second Summoner is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards, and it requires a Summoner Wars Master Set or Starter Set to play. While Guild Dwarves - Second Summoner is a stand-alone faction deck, the Commons and Champions from this deck can be switched in and out with Guild Dwarf cards from the Guild Dwarf vs. Cave Goblins starter set and from the Grungor's Charge reinforcement pack.
Summoner Wars: Guild Dwarves - Second Summoner is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards, and it requires a Summoner Wars Master Set or Starter Set to play. While Guild Dwarves - Second Summoner is a stand-alone faction deck, the Commons and Champions from this deck can be switched in and out with Guild Dwarf cards from the Guild Dwarf vs. Cave Goblins starter set and from the Grungor's Charge reinforcement pack.